AI Insights · Timothy · October 2022
Top 5 Anime Games Performance in Egypt Q3 2022
Discover the performance trends of the top 5 anime games on a unified platform in Egypt for Q3 2022, including downloads, revenue, and active users.
In Q3 2022, the top 5 anime games in Egypt showcased interesting trends in downloads, revenue, and active users. Below, we delve into the performance of DRAGON BALL Z DOKKAN BATTLE, ONE PIECE Bounty Rush, Yu-Gi-Oh! CROSS DUEL, MHA:The Strongest Hero MENA, and Captain Tsubasa: Dream Team.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a peak in weekly revenue at around $700 in the last week of August, while weekly downloads gradually decreased from 9.1K in late June to 2K by the end of September. Weekly active users also trended downwards, starting at 72.7K in late June and ending at 62K in late September.
ONE PIECE Bounty Rush also by Bandai Namco Entertainment Inc. experienced a notable increase in weekly revenue, reaching $1.6K in the week of August 22. Weekly downloads fluctuated, peaking at 8.2K in the last week of August. Active users increased steadily from 15.2K in late June to 20.4K by the end of August, before slightly declining to 17.7K in the last week of September.
Yu-Gi-Oh! CROSS DUEL from KONAMI, which launched in early September, showed promising early figures. Weekly revenue reached $142 in the third week of September. Weekly downloads peaked at 28K in the first week of September and settled at 5.4K by the end of the month. Active users were highest at 22.9K in the first week and concluded at 11.2K by the end of September.
MHA:The Strongest Hero MENA from A PLUS JAPAN Inc. had a consistent decline in weekly revenue, starting from $629 in late June to $123 by the end of September. Weekly downloads also showed a downward trend, beginning at 3.6K in late June and decreasing to 578 by the end of the quarter.
Captain Tsubasa: Dream Team by KLab Inc. exhibited a peak in weekly revenue at $5.3K in late June, then fluctuated around $1K to $2K for the rest of the quarter. Weekly downloads remained relatively stable, averaging around 1K. Active users saw a peak of 3.8K in mid-July and then gradually declined to 2.5K by the end of September.
For more detailed insights and data, visit Sensor Tower.